I am a self-taught composer, sound designer and music producer with a background in classical piano and a BA in Communication Studies.
I am proficient in Digital Recording, Music Production and Audio post-production and over the past five years I have engaged in a variety of projects where I composed, produced and engineered original pieces of music and sounds in professional and semi-professional settings using industry standard software.
In 2021, I started my journey into Game Audio by successfully completing Berklee College of Music Introduction to Game Audio short course, where I gained knowledge and practical skills of game audio development.
I am passionate about retro games, old technology and anything that has to do with repairing, programming and troubleshooting.
MUSIC PRODUCTION AND AUDIO POST-PRODUCTION
Presonus Studio One
GAME AUDIO DEVELOPMENT
AUDIO LIBRARY MANAGEMENT
VIDEO AND GRAPHIC
Microsoft Word, OneNote, Excel, Power Point